How I made an Brand Based Within The Gaming Community
When I first started playing GTA RP, I realised it wasn’t just a game — it was a fully functioning virtual society, almost like a metaverse. Out of curiosity, I decided to role-play as a designer, offering creative services inside the game. What began as a simple experiment quickly turned into something much bigger.
After making a few design pieces for in-game currency, I received a message on Discord from someone who asked for my PayPal. They paid me £100 for a 3D animation — my first taste of how virtual design work could hold real-world value. That moment was a turning point.
I committed myself to learning the entire design pipeline for GTA RP, from 3D modelling and animation to branding and asset creation. By treating the in-game community like real-world clients, I built a reputation for delivering high-quality, professional work. The demand grew rapidly — to the point where I developed my own brand and began collaborating with major UK artists who wanted to bring their identity into the virtual world.
GTA RP became more than just a game; it was a launchpad for me to combine creativity, business, and technology in a way that mirrors the real design industry. The experience opened doors, sparked conversations with Rockstar employees, and made me seriously consider further studies in Game Art or Product Design.
JMA Customs
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JMA Customs 〰️